|3rd edition rules|
|Level (CR)||CR 13|
|Source||Explorer's Handbook, pg. 120-123|
Xaejil is a beholder that sits in the Khyber, luring adventurers into his lair using the dragonshard-rich environment as bait. His M.O. is as follows: defeat a batch of adventurers, charm a sole survivor, and have him go to another local town with proof of a dragonshard mine. This surviving adventurer will then lure other adventurers into Xaejil's lair, where the cycle starts anew.
Xaejil has a couple of chokers working for him, and used them as advanced guards. He also has a large collection of petrified adventurers from others he has captured.
While Xaejil may have communication with other daelkyr creations, he largely ignores their plans.
Xaejil has the same abilities as most beholders: multiple eye beams that can fire rays of charm monster, charm person, disintegrate, fear, finger of death, flesh to stone, inflict moderate wounds, sleep, slow, and telekinesis; an anitmagic cone; and the ability to fly.