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Dragonshards small Calendar    Bullet

Index    Bullet Moon phases  

1 Zarantyr 2 Olarune 3 Therendor 4 Eyre 5 Dravago 6 Nymm
7 Lharvion 8 Barrakas 9 Rhaan 10 Sypheros 11 Aryth 12 Vult

1 - Sul Edit

2 - Mol Edit

3 - Zol Edit

4 - Wir Edit

5 - Zor Edit

6 - Far Edit

  • The Tain Gala
    City-icon Sharn   RepeatFirst Far of each month
    Balls, galas, and feasts occur throughout the year, as ambassadors, nobles, and dragonmarked heirs wine and dine their relatives and associates. However, the Tain Gala has become an institution in Sharn. The ir’Tains, one of the oldest and most powerful families in Sharn, owns many towers and their wealth rivals that of the Kundarak clan. The guest list of the Tain Gala defines the social order of the city. The families with permanent invitations to the Gala, the Sixty, are the royalty of Sharn. In addition to these aristocrats and wealthy gentry, Lady Celyria ir’Tain does her best to invite a few unusual celebrities to entertain her guests—artists, poets, and sometimes adventurers. Aside from fantastic food and drink, such guests receive generous gifts and a temporary increase in status; for the next month, the attitude of any member of the Sixty is increased by one category when dealing with the celebrity. An adventurer known to be a friend of Lady ir’Tain often receives invitations to other events or other forms of special consideration.

7 - Sar Edit

8 - Sul Edit

9 - Mol Edit

10 - Zol Edit

11 - Wir Edit

12 - Zor Edit

13 - Far Edit

14 - Sar Edit

15 - Sul Edit

16 - Mol Edit

17 - Zol Edit

18 - Wir Edit

19 - Zor Edit

20 - Far Edit

21 - Sar Edit

22 - Sul Edit

23 - Mol Edit

24 - Zol Edit

25 - Wir Edit

26 - Zor Edit

  • Long Shadows
    City-icon Sharn   Repeat26–28 Vult
    When the Sovereign Lord Aureon created the fi rst arcane spells, he brought a source of darkness into the world — a sentient force of pure magic that stole his shadow to serve as its vessel. According to myth, the Shadow lurks in the dark spaces of the world, spreading dread and despair, spawning foul monsters and granting power to those who use magic for corruption or evil purposes. Regardless of the truth of these tales, there are three days in Vult when dark magic dominates—the three nights of Long Shadows. For most people, this is a time to stay indoors and huddle around a fire. For the minions of darkness, it is a time to rise up and leave the shadows, preying on the weak and foolish who ignore the legends. In Sharn, the primary worshipers of the dark deity are the monsters of Droaam. Human followers of the Shadow are usually wizards and sorcerers, and it is possible that a mage would need to complete a particular arcane experiment — such as the construction of an eldritch machine — during Long Shadows.


27 - Far Edit

  • Khybersef
    Silver-flame The Silver Flame
    A shortening of the original name, "Khyber's Eve," this is the start of winter, when light and goodness are at their weakest and worship of the Shadow is strongest. Scriptures states that the bonds holding the demon lords in Khyber are at their thinnest between this night and the solstice. The Purified spend the night in intense prayer and spiritual vigilance. Many quests and crusades begin in Khybersef.
  • Long Shadows
    City-icon Sharn   Repeat26–28 Vult
    When the Sovereign Lord Aureon created the fi rst arcane spells, he brought a source of darkness into the world — a sentient force of pure magic that stole his shadow to serve as its vessel. According to myth, the Shadow lurks in the dark spaces of the world, spreading dread and despair, spawning foul monsters and granting power to those who use magic for corruption or evil purposes. Regardless of the truth of these tales, there are three days in Vult when dark magic dominates—the three nights of Long Shadows. For most people, this is a time to stay indoors and huddle around a fire. For the minions of darkness, it is a time to rise up and leave the shadows, preying on the weak and foolish who ignore the legends. In Sharn, the primary worshipers of the dark deity are the monsters of Droaam. Human followers of the Shadow are usually wizards and sorcerers, and it is possible that a mage would need to complete a particular arcane experiment — such as the construction of an eldritch machine — during Long Shadows.

28 - Sar Edit

  • Long Shadows
    City-icon Sharn   Repeat26–28 Vult
    When the Sovereign Lord Aureon created the fi rst arcane spells, he brought a source of darkness into the world — a sentient force of pure magic that stole his shadow to serve as its vessel. According to myth, the Shadow lurks in the dark spaces of the world, spreading dread and despair, spawning foul monsters and granting power to those who use magic for corruption or evil purposes. Regardless of the truth of these tales, there are three days in Vult when dark magic dominates—the three nights of Long Shadows. For most people, this is a time to stay indoors and huddle around a fire. For the minions of darkness, it is a time to rise up and leave the shadows, preying on the weak and foolish who ignore the legends. In Sharn, the primary worshipers of the dark deity are the monsters of Droaam. Human followers of the Shadow are usually wizards and sorcerers, and it is possible that a mage would need to complete a particular arcane experiment — such as the construction of an eldritch machine — during Long Shadows.

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