|A thri-kreen, from Monster Manual 3|
|Avg. Height||5'4" - 6'6"|
|Avg. Weight||180-240 lbs.|
|Language(s)||Thri-kreen, sometimes Common|
|3rd edition rules|
|Creature Type||Monstrous Humanoid|
|Advancement||By character class|
|Ability Modifiers|| +2 Strength, +4 Dexterity,|
-2 Intelligence, +2 Wisdom,
|Source|| Monster Manual II, pg. 195-196|
Expanded Psionics Handbook, pg. 14-15
|4th edition rules|
|Creature Type||Natural humanoid|
|Ability Modifiers||+2 Dexterity, +2 Strength or Wisdom|
|Skill Modifiers||+2 Athletics, +2 Nature|
|Source|| Dark Sun Campaign Setting, pg. 22-23|
Monster Manual 3, pg. 192-193
The thri-kreen are humanoids that look similar to a praying mantis. They are medium sized and their favorite environments are arid grasslands. As a general rule the thri-kreen like hot and dry weather.
There is solid archeological evidence that the thri-kreen long ago claimed Stormreach as their own city. They established their own structures withing the underground sections of giant ruins. What destroyed their civilization is totally unknown.
In modern day Stormreach, the thri-kreen make excelent guides for anyone wanting to explore the jungles or underneath the city. One reason for their aptitude as guides is their immunity to the Traveler's Curse.
Thri-kreen are hunters who revere nature. Their spiritual leaders are druids. They don't worship any gods. And they form strong bonds to a small number of individuals that they live with. Thri-kreen don't trust anyone outside of this small group of friends.
Expanded Psionics Handbook