|The Ring of Storms|
|Publication||Dungeon Magazine issue #122|
Eberron's land of Xen'drik holds many secrets... wonders forgotten by the children of the modern age. Cyclopean ruins recall the heyday of an empire of giants, whose savage descendants lurk in the shadows of their former glory. Many have heard of the giants of Xen'drik, laid low by dragonfire and creatures of nightmare. But only the most erudite sages know of the Qabalrin, the first necromancers of Eberron, who were said to be struck down by the gods themselves.
To date, no one has found ruins of the Qabalrin. Their shattered cities lie int he depths of Xen'drik, hidden within a ring of mountains and shrouded by a perpetual storm. Terrible power lies within the Ring of Storms, awaiting adventurers clever enough to find the hidden land and bold enough to seize its secrets.
The Ring of Storms is the setting for Dragonshard, a new real-time strategy game produced by Atari, Liquid Entertainment, and Wizards of the Coast. In Dragonshard, the forces of light and darkness clash for control of a source of immense magical power. This article describes the region prior to the events that unfold in Dragonshard, in order to allow your party of adventurers to discover this realm with all of its mysteries intact. The Ring of Storms is located int he continent of Xen'drik in the Eberron campaign setting. Due to the Ring's remote location, it is a simple matter to transport it to other settings. The Qabalrin simply become a long forgotten offshoot of the dominant elven culture, while the Heart of Siberys could be a shard of another plane that slipped through the space between dimensions, seething with extraplanar energies.
Gather together your bold explorers and set forth: the secrets of Qabalrin await!