The Ethereal Plane
3rd edition rules
Alignment Unaligned
Source Eberron Campaign Setting, pg. 92

The Ethereal Plane is a plane that sits atop the Material Plane. The Ethereal is home to fiends and other creatures who search for those to possess. The Ethereal Plane only intersects Eberron and the Material Plane, and is not reachable from the other planes in the Eberron cosmology.[1]


The Ethereal Plane is a ghostly spirit realm that sits atop the Material Plane. While on the Ethereal Plane, creatures are not hindered by things on the Material Plane, like walls or the ground.[2]


  • Many creatures from other planes can use the Ethereal Plane to manifest and possess hosts. Creatures include angels, demons, devils, and the quori.[1]
  • Ethereal Filchers call the Ethereal Plane home.[3]
  • Mortal spellcasters can travel the Ethereal Plane using spells like ethereal jaunt.
  • Some undead reside on the Ethereal Plane, like ghosts.[4]


  1. 1.0 1.1 Eberron Campaign Setting. Keith Baker, Bill Slavicsek, and James Wyatt (2004). Wizards of the CoastISBN 0-7869-3274-0.
  2. Player's Guide to Eberron. James Wyatt, Keith Baker, Luke Johnson, Steven Brown (2006). Wizards of the CoastISBN 0-7869-3912-5.
  3. Secrets of Xen'drik. Keith Baker, Jason Bulmahn, and Amber Scott (2006). Wizards of the CoastISBN 0-7869-3916-8.
  4. Monster Manual. Skip Williams, Jonathan Tweet, and Monte Cook (July 2003). Wizards of the CoastISBN 0-7869-2893-X.
The Planes of Eberron
Daanvi · Dal Quor · Dolurrh · Fernia · Irian · Kythri · Lamannia · Mabar · Risia · Shavarath · Syrania · Thelanis · Xoriat

The Astral Plane · The Ethereal Plane · The Material Plane · The Shadow Plane

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