MM35 PG214a
A ravid, from the 3.5 Monster Manual
Avg. Height 6' long
Avg. Weight 75 lbs.
Homeland(s) Irian
Language(s) Irial
3rd edition rules
Creature Type Outsider (Extraplanar)
Advancement By hit dice
Size Medium
Source Monster Manual v. 3.5, pg. 213-214

Ravids are serpentine-like floating creatures that inhabit the plane of Irian, the Eternal Day. They have the ability to animate inanimate objects by imbuing them with positive energy.[1][2]


Ravids are long, serpentine creatures that float throughout the positive energy plane of Irian. They have one single claw that juts out of its body just beneath they head.[1]


Ravids are imbued with positive energy. They use this positive energy to suffuse inanimate objects, which then follow the ravid around, defending it if necessary. They can channel this positive energy through their single claw, or through their tail, possibly as part of a tail whip attack. They use their positive energy to be in a constantly flying state; though ravids robbed of their ability to fly are severely hampered. Ravids are immune to fire, and possess darkvision.[1]


  1. 1.0 1.1 1.2 Monster Manual. Skip Williams, Jonathan Tweet, and Monte Cook (July 2003). Wizards of the CoastISBN 0-7869-2893-X.
  2. Eberron Campaign Setting. Keith Baker, Bill Slavicsek, and James Wyatt (2004). Wizards of the CoastISBN 0-7869-3274-0.

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