A lumi, from Monster Manual III
Avg. Height 5' - 7'
Avg. Weight 100 - 300 lbs.
Homeland(s) Irian
Language(s) Common, Irial
3rd edition rules
Creature Type Outsider
Advancement By character class
Size Medium
Ability Modifiers +2 Strength, +4 Constitution,
+4 Wisdom, -2 Dexterity
Favored Class Cleric
Source Monster Manual III, pg. 98-99

The lumi are a race of warriors and healers that live on the plane of Irian, the Eternal Day. The lumi live amid cities of light and glass, and hunt down those that worship the forces of darkness.[1][2]

Appearance and PersonalityEdit

The lumi are humanoids whose bodies are made of positive energy. The lumi have no skin or hair, though they resemble humanoids in every other way. The lumi also have the unique ability of having their heads detached from their bodies: their heads float a few inches above their shoulders.

The lumi worship the aspects of light. They have the desire to shine light on everything unseen in the world. The lumi are honest to a fault. They constantly search out those that worship darkness or known deceivers.[2]


A lumi's body is suffused with positive energy, making them immune to a large amount of effects, including death spells, magical death effects, energy drain, and negative energy effects. Their bodies shed light five feet away. A lumi cannot be blinded or dazzled, and cannot be flanked.[2]


  1. Eberron Campaign Setting. Keith Baker, Bill Slavicsek, and James Wyatt (2004). Wizards of the CoastISBN 0-7869-3274-0.
  2. 2.0 2.1 2.2 Monster Manual III.  (April 2005). Wizards of the CoastISBN 0-7869-3430-1.

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