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Aliases The Twilight Forest
3rd edition rules
Alignment Unaligned
Time Fast Time
Enhanced Magic Druidic spells
Coterminous 7 days every 1 year
Remote 7 days every 1 year
Source Eberron Campaign Setting, pg. 97

Lamannia the Twilight Forest is a realm of raw unbounded nature, filled with all sorts of plants, animals, and magical beasts. A number of lycanthropes who have made a new life for themselves on the plane after fleeing Eberron during the time of the Purge.[1]


Untouched by civilization, the plane of Lamannia is full of virgin forests, majestic mountains, rolling hills, steamy jungles, festering swamps, and all manner of terrain.[1]

Because of its connection to the forests and the lycanthropes, shifters have a special affinity to Lamannia. In fact, shifter Moonspeakers will often draw power from Lamannia.[2]


Manifest ZonesEdit

Effects on the Material PlaneEdit


Regions of unspoiled nature flourish in times when Lamannia is coterminous with the Material Plane. Animals breed more prolifically and plants grow more verdant.[1]


When Lamannia is remote nature diminishes. Cultivated crops grow poorly and animals produce small litters.[1]


  • In 832 YK, Jolan Sol, the Keeper of the Flame, decreed lycanthropy an irreversible curse of the soul. Thus began the Purge, where paladins of the Silver Flame hunted lycanthropes to death. During this purge, which lasted until 880 YK, lycanthropes sought out manifest zones to Lamannia in the Eldeen Reaches, where they found a new home.[10]


  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Eberron Campaign Setting. Keith Baker, Bill Slavicsek, and James Wyatt (2004). Wizards of the CoastISBN 0-7869-3274-0.
  2. Races of Eberron. Jesse Decker, Matthew Sernett, Gwendolyn F.M. Kestrel, and Keith Baker (2005). Wizards of the CoastISBN 0-7869-3658-4.
  3. Monster Manual V.  (July 2007). Wizards of the CoastISBN 0-7869-4115-4.
  4. 4.0 4.1 4.2 Player's Guide to Eberron. James Wyatt, Keith Baker, Luke Johnson, Steven Brown (2006). Wizards of the CoastISBN 0-7869-3912-5.
  5. 5.0 5.1 5.2 Secrets of Sarlona. Keith Baker, Scott Fitzgerald Gray, Glenn McDonald, and Chris Sims (2007). Wizards of the CoastISBN 978-0-7869-4037-0.
  6. "Dreadhold: Eberron's Inescapable Island Prison" (June 2006) by Keith Baker and Jason BulmahnDragon Magazine issue 344. 
  7. Legacy of Wolves. Marsheila Rockwell (2007). Wizards of the CoastISBN 0-7869-4293-2.
  8. Dragons of Eberron. Keith Baker, Scott Fitzgerald Gray, Nicolas Logue, and Amber Scott (2007). Wizards of the CoastISBN 0-7869-4154-5.
  9. "Expeditionary Dispatches: The People of Taer Valaestas" (April 2008) by Keith BakerDragon Magazine issue 362. 
  10. Dragonshards: Lycanthropes and the Purge. Keith Baker (April 4th, 2005). Wizards of the Coast.
The Planes of Eberron
Daanvi · Dal Quor · Dolurrh · Fernia · Irian · Kythri · Lamannia · Mabar · Risia · Shavarath · Syrania · Thelanis · Xoriat

The Astral Plane · The Ethereal Plane · The Material Plane · The Shadow Plane

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