|Grasp of the Emerald's Claw|
|Edition||3rd ed. (3.5)|
|Author||Bruce R. Cordell|
|Publisher||Wizards of the Coast|
|Date||January 1, 2005|
|Preceded by||Whispers of the Vampire's Blade|
|Followed by||Voyage of the Golden Dragon|
Deep in the jungles of Xen'drik, a relic of great power has lain hidden for thousands of years. Now, determined adventurers race against time and the nefarious agents of the Order of the Emerald Claw to locate the relic, overcome unimagined obstacles, and unlock its ancient secret.
"Grasp of the Emerald Claw" may be used as the conclusion to the storyline from "Shadows of the Last War" and "Whispers of the Vampire's Blade" or as a stand-alone adventure for the Dungeons & Dragons game that will immerse your characters in the Eberron campaign setting. Designed to challenge 6th-level D&D heroes, it sends them on a perilous journey to the heart of the mysterious and uncharted continent of Xen'drik.