Fairhaven is the capital city of Aundair. It is the largest city in the nation and is home to Queen Aurala ir'Wynarn and her royal family. The city is a major commercial and cultural center for Aundair. It is divided into twelve wards by the city planning district in an effort to better manage the resources of the city.[2]
History[]
Fairhaven's founding dates back to early human settlement of the continent.[3] At some point as Aundair expanded westward, Fairhaven replaced Thaliost as the nation's capital.[4]
Fairhaven, along with Flamekeep, was one of the first cities to be connected by the lightning rail in 811 YK.[5]
Notable Features & Places[]
- Abandoned cathedral of the Silver Flame
- Chalice Center
- Distant Exchange
- House Jorasco Citadel
- Lightning rail station
- The Queen's Kiss[6]
- Royal Court of Fairhold
- Sovereign Ward
- Tower of Eyes
- University of Wynarn
- Whiteroof Ward
Power Groups[]
Notable Inhabitants[]
- Haneela d'Jorasco[8]
- Kreelo[9]
- Castellan Adelle Fulirno [10]
- Thothar[11]
- Tirah the Shark[12]
- Adal ir'Wynarn[13]
- Aurad ir'Wynarn[14]
- Aurala ir'Wynarn[15]
Appendix[]
Further Reading[]
- Explore Fairhaven (Dungeon (magazine))
- Explore Fairhaven: Agents and Enemies (Dungeon (magazine))
- Explore Fairhaven: Villains and Vagabonds (Dungeon (magazine))
References[]
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 29. ISBN 0-7869-3690-8.
- ↑ 2.0 2.1 Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), pp. 29–33. ISBN 0-7869-3690-8.
- ↑ Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast), p. 139. ISBN 0-7869-3274-0.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 13. ISBN 0-7869-3690-8.
- ↑ James Wyatt and Keith Baker (2009). Eberron Campaign Guide. (Wizards of the Coast), p. 37. ISBN 0-7869-5099-4.
- ↑ Eric L. Boyd (January 2007). “The World Serpent Inn”. In Erik Mona ed. Dragon #351 (Paizo Publishing), p. 31.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), pp. 24–28. ISBN 0-7869-3690-8.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 31. ISBN 0-7869-3690-8.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 31. ISBN 0-7869-3690-8.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 31. ISBN 0-7869-3690-8.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 31. ISBN 0-7869-3690-8.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 32. ISBN 0-7869-3690-8.
- ↑ Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast), p. 138. ISBN 0-7869-3274-0.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 28. ISBN 0-7869-3690-8.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 21. ISBN 0-7869-3690-8.
Connections[]
Cities of Aundair |
---|
Arcanix · Areksul · Askelios · Bluevine · Fairhaven · Ghalt · Kerkulin · Lathleer · Larunor · Marketplace · Otharaunt · Passage Rhenshia · Stormhome · Tanar · Tower Valiant · Tower Vigilant · Vanguard Keep · Windshire · Wrogar Keep · Wyr |