Devil
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| | |
| A barbazu, a cornigon, and an erinye, from the 3.5 Monster Manual | |
| Devil | |
|---|---|
| Avg. Height | various |
| Avg. Weight | various |
| Homeland(s) | Fernia; The Khyber; Shavarath |
| Language(s) | Celestial, Draconic, and Infernal |
Devils are fiends with a tendancy to lawful-evil alignment. Many are surrounded by a fear aura, which they use to divide and conquer their foes. They also have a propensity for illusion magics.
History of Devils in Eberron
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At the beginning of all things, following the titanic struggle between the three progenitor wyrms, the dragon Khyber, bound in the depths of the world, spat forth the fiends and demons, who ruled the world for millions of years.
1.5 million years ago, with the help of the couatls, the dragons rose from their primitive state and began to revolt against their fiendish overlords. This war raged for over a million years.
100,000 years ago, the couatls sacrificed most of their race to send the most powerful of the fiendish overlordsback down to Khyber, to be trapped for eternity.
Devils on the Planes of Eberron
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| Plane | Types of Devil |
|---|---|
| Dolurrh, Realm of the Dead | Lemure |
| Fernia, Sea of Fire | Pit fiend |
| Lamannia, Twilight Forest | Hellcat |
| Risia, Plain of Ice | Ice devil |
| Shavarath, Battleground | Erinyes, Horned devil, Imp |
| Eberron, in Khyber | all demon types |
References
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Eberron Campaign Setting. Keith Baker, Bill Slavicsek, and James Wyatt (2004). Wizards of the Coast. ISBN 0-7869-3274-0.