A barbazu, a cornigon,
and an erinye, from the 3.5 Monster Manual
Avg. Height various
Avg. Weight various
Homeland(s) Fernia; The Khyber; Shavarath
Language(s) Celestial, Draconic, and Infernal

Devils are fiends with a tendancy to lawful-evil alignment. Many are surrounded by a fear aura, which they use to divide and conquer their foes. They also have a propensity for illusion magics.

History of Devils in EberronEdit

At the beginning of all things, following the titanic struggle between the three progenitor wyrms, the dragon Khyber, bound in the depths of the world, spat forth the fiends and demons, who ruled the world for millions of years.

1.5 million years ago, with the help of the couatls, the dragons rose from their primitive state and began to revolt against their fiendish overlords. This war raged for over a million years.

100,000 years ago, the couatls sacrificed most of their race to send the most powerful of the fiendish overlordsback down to Khyber, to be trapped for eternity.

Devils on the Planes of EberronEdit

Plane Types of Devil
Dolurrh, Realm of the Dead Lemure
Fernia, Sea of Fire Pit fiend
Lamannia, Twilight Forest Hellcat
Risia, Plain of Ice Ice devil
Shavarath, Battleground Erinyes, Horned devil, Imp
Eberron, in Khyber all demon types


Eberron Campaign Setting. Keith Baker, Bill Slavicsek, and James Wyatt (2004). Wizards of the CoastISBN 0-7869-3274-0.

Civilized Races: Changeling | Drow | Dwarf | Elf | Gnome | Goblin | Half-Elf | Half-Orc | Halfling | Hobgoblin | Human | Kalashtar | Orc | Shifter | Warforged
Monstrous Races: Doppelganger | Dragon | Dragonborn | Gnoll | Kobold | Lizardfolk | Medusa | Sahuagin | Shulassakar | Yuan-Ti
Outsiders: Aasimar | Angel | Archon | Daelkyr | Demon | Devil | Elemental | Genie | Githyanki | Githzerai | Inevitable | Mephit | Quori | Slaad | Tiefling