|Spoken by|| Daelkyr; mind flayers; other|
Deep Speech is a language that was brought to the world of Eberron by the daelkyr upon their incursion during the Daelkyr War. It is spoken by many of the creations of the daelkyr, from dolgaunts to symbionts, and their followers.
Behind the ScenesEdit
In the 3rd edition of Dungeons & Dragons, the daelkyr spoke their own eponymous language, which eventually evolved to a new language called Undercommon. However, in 4th edition, these languages were merged into Deep Speech. In core 4th edition D&D, Deep Speech uses the Rellanic script; however, in the Eberron campaign, it is a different script called Daelkyr.
- ↑ 1.0 1.1 Eberron Player's Guide. J. David Noonan, Ari Marmell, and Robert J. Schwalb (2009). Wizards of the Coast. ISBN 0-7869-5100-1.
- ↑ Eberron Campaign Setting. Keith Baker, Bill Slavicsek, and James Wyatt (2004). Wizards of the Coast. ISBN 0-7869-3274-0.
|Languages of Eberron|
|3rd edition|| Abyssal · Argon · Aquan · Auran · Celestial · Common · Daan · Daelkyr · Draconic · Druidic · Dwarven · Elven · Giant|
Gnoll · Goblin · Halfling · Ignan · Infernal · Irial · Kythric · Mabran · Orc · Quori · Riedran · Risian · Sylvan · Syranian
Terran · Undercommon
|4th edition|| Abyssal · Argon · Common · Deep Speech · Draconic · Dwarven · Elven · Giant · Goblin · Primordial · Quori · Riedran|