|Spoken by||Daelkyr, the inhabitants of Xoriat|
Daelkyr is the language of the daelkyr and their creations, as well as the other inhabitants of the plane of Xoriat, including the Adarus and the Kaortis. The daelkyr brought their language with them from Xoriat when they invaded Eberron 9,000 years ago.
Behind the ScenesEdit
In third edition, most of the aberrations created by the daelkyr and other inhabitants of Xoriat spoke the language of the daelkyr, also known as daelkyr. With the consolidation of languages in fourth edition, Daelkyr and Deep Speech merged; with all denizens of both Xoriat and the Khyber speaking Deep Speech.
- ↑ Eberron Campaign Setting. Keith Baker, Bill Slavicsek, and James Wyatt (2004). Wizards of the Coast. ISBN 0-7869-3274-0.
- ↑ Eberron Campaign Guide. James Wyatt and Keith Baker (2009). Wizards of the Coast. ISBN 0-7869-5099-4.
|Languages of Eberron|
|3rd edition|| Abyssal · Argon · Aquan · Auran · Celestial · Common · Daan · Daelkyr · Draconic · Druidic · Dwarven · Elven · Giant|
Gnoll · Goblin · Halfling · Ignan · Infernal · Irial · Kythric · Mabran · Orc · Quori · Riedran · Risian · Sylvan · Syranian
Terran · Undercommon
|4th edition|| Abyssal · Argon · Common · Deep Speech · Draconic · Dwarven · Elven · Giant · Goblin · Primordial · Quori · Riedran|